Struct EnemyPlayerDigest
- Namespace
- Nekoyume.Battle
- Assembly
- Lib9c.dll
public readonly struct EnemyPlayerDigest : IState
- Implements
-
- Inherited Members
-
Constructors
EnemyPlayerDigest(List)
public EnemyPlayerDigest(List serialized)
Parameters
serialized
List
EnemyPlayerDigest(AvatarState)
public EnemyPlayerDigest(AvatarState enemyAvatarState)
Parameters
enemyAvatarState
AvatarState
Fields
CharacterId
public readonly int CharacterId
Field Value
- int
Costumes
public readonly IReadOnlyList<Costume> Costumes
Field Value
- IReadOnlyList<Costume>
EarIndex
public readonly int EarIndex
Field Value
- int
Equipments
public readonly IReadOnlyList<Equipment> Equipments
Field Value
- IReadOnlyList<Equipment>
HairIndex
public readonly int HairIndex
Field Value
- int
LensIndex
public readonly int LensIndex
Field Value
- int
Level
public readonly int Level
Field Value
- int
NameWithHash
public readonly string NameWithHash
Field Value
- string
TailIndex
public readonly int TailIndex
Field Value
- int
Methods
Serialize()
public IValue Serialize()
Returns
- IValue