Table of Contents

Struct EnemyPlayerDigest

Namespace
Nekoyume.Battle
Assembly
Lib9c.dll
public readonly struct EnemyPlayerDigest : IState
Implements
Inherited Members

Constructors

EnemyPlayerDigest(List)

public EnemyPlayerDigest(List serialized)

Parameters

serialized List

EnemyPlayerDigest(AvatarState)

public EnemyPlayerDigest(AvatarState enemyAvatarState)

Parameters

enemyAvatarState AvatarState

Fields

CharacterId

public readonly int CharacterId

Field Value

int

Costumes

public readonly IReadOnlyList<Costume> Costumes

Field Value

IReadOnlyList<Costume>

EarIndex

public readonly int EarIndex

Field Value

int

Equipments

public readonly IReadOnlyList<Equipment> Equipments

Field Value

IReadOnlyList<Equipment>

HairIndex

public readonly int HairIndex

Field Value

int

LensIndex

public readonly int LensIndex

Field Value

int

Level

public readonly int Level

Field Value

int

NameWithHash

public readonly string NameWithHash

Field Value

string

TailIndex

public readonly int TailIndex

Field Value

int

Methods

Serialize()

public IValue Serialize()

Returns

IValue