Class GameConfig.RequireCharacterLevel
- Namespace
- Nekoyume
- Assembly
- Lib9c.dll
public static class GameConfig.RequireCharacterLevel
- Inheritance
-
GameConfig.RequireCharacterLevel
- Inherited Members
-
Fields
CharacterConsumableSlot1
[Obsolete("Use GameConfigState.RequireCharacterLevel_ConsumableSlot1")]
public const int CharacterConsumableSlot1 = 1
Field Value
- int
CharacterConsumableSlot2
[Obsolete("Use GameConfigState.RequireCharacterLevel_ConsumableSlot2")]
public const int CharacterConsumableSlot2 = 35
Field Value
- int
CharacterConsumableSlot3
[Obsolete("Use GameConfigState.RequireCharacterLevel_ConsumableSlot3")]
public const int CharacterConsumableSlot3 = 100
Field Value
- int
CharacterConsumableSlot4
[Obsolete("Use GameConfigState.RequireCharacterLevel_ConsumableSlot4")]
public const int CharacterConsumableSlot4 = 200
Field Value
- int
CharacterConsumableSlot5
[Obsolete("Use GameConfigState.RequireCharacterLevel_ConsumableSlot5")]
public const int CharacterConsumableSlot5 = 350
Field Value
- int
CharacterEarCostumeSlot
[Obsolete("Use GameConfigState.RequireCharacterLevel_EarCostumeSlot")]
public const int CharacterEarCostumeSlot = 2
Field Value
- int
CharacterEquipmentSlotArmor
[Obsolete("Use GameConfigState.RequireCharacterLevel_EquipmentSlotArmor")]
public const int CharacterEquipmentSlotArmor = 3
Field Value
- int
CharacterEquipmentSlotAura
[Obsolete("Use GameConfigState.RequireCharacterLevel_EquipmentSlotAura")]
public const int CharacterEquipmentSlotAura = 1
Field Value
- int
CharacterEquipmentSlotBelt
[Obsolete("Use GameConfigState.RequireCharacterLevel_EquipmentSlotBelt")]
public const int CharacterEquipmentSlotBelt = 5
Field Value
- int
CharacterEquipmentSlotNecklace
[Obsolete("Use GameConfigState.RequireCharacterLevel_EquipmentSlotNecklace")]
public const int CharacterEquipmentSlotNecklace = 8
Field Value
- int
CharacterEquipmentSlotRing1
[Obsolete("Use GameConfigState.RequireCharacterLevel_EquipmentSlotRing1")]
public const int CharacterEquipmentSlotRing1 = 13
Field Value
- int
CharacterEquipmentSlotRing2
[Obsolete("Use GameConfigState.RequireCharacterLevel_EquipmentSlotRing2")]
public const int CharacterEquipmentSlotRing2 = 46
Field Value
- int
CharacterEquipmentSlotWeapon
[Obsolete("Use GameConfigState.RequireCharacterLevel_EquipmentSlotWeapon")]
public const int CharacterEquipmentSlotWeapon = 1
Field Value
- int
CharacterEyeCostumeSlot
[Obsolete("Use GameConfigState.RequireCharacterLevel_EyeCostumeSlot")]
public const int CharacterEyeCostumeSlot = 2
Field Value
- int
CharacterFullCostumeSlot
[Obsolete("Use GameConfigState.RequireCharacterLevel_FullCostumeSlot")]
public const int CharacterFullCostumeSlot = 2
Field Value
- int
CharacterHairCostumeSlot
[Obsolete("Use GameConfigState.RequireCharacterLevel_HairCostumeSlot")]
public const int CharacterHairCostumeSlot = 2
Field Value
- int
CharacterTailCostumeSlot
[Obsolete("Use GameConfigState.RequireCharacterLevel_TailCostumeSlot")]
public const int CharacterTailCostumeSlot = 2
Field Value
- int
CharacterTitleSlot
[Obsolete("Use GameConfigState.RequireCharacterLevel_TitleSlot")]
public const int CharacterTitleSlot = 1
Field Value
- int