Class GameConfig
- Namespace
- Nekoyume
- Assembly
- Lib9c.dll
public static class GameConfig
- Inheritance
-
GameConfig
- Inherited Members
-
Fields
ArenaChallengeCountMax
public const int ArenaChallengeCountMax = 5
Field Value
- int
ArenaScoreDefault
public const int ArenaScoreDefault = 1000
Field Value
- int
AvatarNickNamePattern
public const string AvatarNickNamePattern = "^[0-9a-zA-Z]{2,20}$"
Field Value
- string
DefaultAttackId
public const int DefaultAttackId = 100000
Field Value
- int
DefaultAvatarArmorId
public const int DefaultAvatarArmorId = 10200000
Field Value
- int
DefaultAvatarCharacterId
public const int DefaultAvatarCharacterId = 100010
Field Value
- int
DefaultAvatarWeaponId
public const int DefaultAvatarWeaponId = 10100000
Field Value
- int
EnhanceEquipmentCostAP
public const int EnhanceEquipmentCostAP = 0
Field Value
- int
IsEditor
public static readonly bool IsEditor
Field Value
- bool
MaximumProbability
public const int MaximumProbability = 10000
Field Value
- int
MimisbrunnrStartStageId
public const int MimisbrunnrStartStageId = 10000001
Field Value
- int
MimisbrunnrWorldId
public const int MimisbrunnrWorldId = 10001
Field Value
- int
RequiredAppraiseBlock
[Obsolete("Use GameConfigState.RequiredAppraiseBlock")]
public const int RequiredAppraiseBlock = 50
Field Value
- int
SlotCount
public const int SlotCount = 3
Field Value
- int