Class ArenaSkill.ArenaSkillInfo
- Namespace
- Nekoyume.Model.BattleStatus.Arena
- Assembly
- Lib9c.dll
[Serializable]
public class ArenaSkill.ArenaSkillInfo
- Inheritance
-
ArenaSkill.ArenaSkillInfo
- Inherited Members
-
Constructors
ArenaSkillInfo(ArenaCharacter, long, bool, SkillCategory, int, ElementalType, SkillTargetType, Buff?, bool, IEnumerable<Buff>?, IceShield?)
public ArenaSkillInfo(ArenaCharacter character, long effect, bool critical, SkillCategory skillCategory, int turn, ElementalType elementalType = ElementalType.Normal, SkillTargetType targetType = SkillTargetType.Enemy, Buff? buff = null, bool affected = true, IEnumerable<Buff>? dispelList = null, IceShield? iceShield = null)
Parameters
character
ArenaCharacter
effect
long
critical
bool
skillCategory
SkillCategory
turn
int
elementalType
ElementalType
targetType
SkillTargetType
buff
Buff
affected
bool
dispelList
IEnumerable<Buff>
iceShield
IceShield
Fields
Affected
public readonly bool Affected
Field Value
- bool
Buff
public readonly Buff? Buff
Field Value
- Buff
Critical
public readonly bool Critical
Field Value
- bool
DispelList
public readonly IEnumerable<Buff>? DispelList
Field Value
- IEnumerable<Buff>
Effect
public readonly long Effect
Field Value
- long
ElementalType
public readonly ElementalType ElementalType
Field Value
- ElementalType
IceShield
public readonly IceShield? IceShield
Field Value
- IceShield
SkillCategory
public readonly SkillCategory SkillCategory
Field Value
- SkillCategory
SkillTargetType
public readonly SkillTargetType SkillTargetType
Field Value
- SkillTargetType
Target
public readonly ArenaCharacter Target
Field Value
- ArenaCharacter
Turn
Field Value
- int