Table of Contents

Class ArenaSkill.ArenaSkillInfo

Namespace
Nekoyume.Model.BattleStatus.Arena
Assembly
Lib9c.dll
[Serializable]
public class ArenaSkill.ArenaSkillInfo
Inheritance
ArenaSkill.ArenaSkillInfo
Inherited Members

Constructors

ArenaSkillInfo(ArenaCharacter, long, bool, SkillCategory, int, ElementalType, SkillTargetType, Buff?, bool, IEnumerable<Buff>?, IceShield?)

public ArenaSkillInfo(ArenaCharacter character, long effect, bool critical, SkillCategory skillCategory, int turn, ElementalType elementalType = ElementalType.Normal, SkillTargetType targetType = SkillTargetType.Enemy, Buff? buff = null, bool affected = true, IEnumerable<Buff>? dispelList = null, IceShield? iceShield = null)

Parameters

character ArenaCharacter
effect long
critical bool
skillCategory SkillCategory
turn int
elementalType ElementalType
targetType SkillTargetType
buff Buff
affected bool
dispelList IEnumerable<Buff>
iceShield IceShield

Fields

Affected

public readonly bool Affected

Field Value

bool

Buff

public readonly Buff? Buff

Field Value

Buff

Critical

public readonly bool Critical

Field Value

bool

DispelList

public readonly IEnumerable<Buff>? DispelList

Field Value

IEnumerable<Buff>

Effect

public readonly long Effect

Field Value

long

ElementalType

public readonly ElementalType ElementalType

Field Value

ElementalType

IceShield

public readonly IceShield? IceShield

Field Value

IceShield

SkillCategory

public readonly SkillCategory SkillCategory

Field Value

SkillCategory

SkillTargetType

public readonly SkillTargetType SkillTargetType

Field Value

SkillTargetType

Target

public readonly ArenaCharacter Target

Field Value

ArenaCharacter

Turn

public readonly int Turn

Field Value

int