Class SpawnWave
- Namespace
- Nekoyume.Model.BattleStatus
- Assembly
- Lib9c.dll
[Serializable]
public class SpawnWave : EventBase
- Inheritance
-
SpawnWave
- Inherited Members
Constructors
SpawnWave(CharacterBase, int, int, List<Enemy>, bool)
public SpawnWave(CharacterBase character, int waveNumber, int waveTurn, List<Enemy> enemies, bool hasBoss)
Parameters
Fields
Enemies
public readonly List<Enemy> Enemies
Field Value
HasBoss
public readonly bool HasBoss
Field Value
WaveNumber
public readonly int WaveNumber
Field Value
WaveTurn
public readonly int WaveTurn
Field Value
Methods
CoExecute(IStage)
public override IEnumerator CoExecute(IStage stage)
Parameters
stage
IStage