Table of Contents

Class SpawnWave

Namespace
Nekoyume.Model.BattleStatus
Assembly
Lib9c.dll
[Serializable]
public class SpawnWave : EventBase
Inheritance
SpawnWave
Inherited Members

Constructors

SpawnWave(CharacterBase, int, int, List<Enemy>, bool)

public SpawnWave(CharacterBase character, int waveNumber, int waveTurn, List<Enemy> enemies, bool hasBoss)

Parameters

character CharacterBase
waveNumber int
waveTurn int
enemies List<Enemy>
hasBoss bool

Fields

Enemies

public readonly List<Enemy> Enemies

Field Value

List<Enemy>

HasBoss

public readonly bool HasBoss

Field Value

bool

WaveNumber

public readonly int WaveNumber

Field Value

int

WaveTurn

public readonly int WaveTurn

Field Value

int

Methods

CoExecute(IStage)

public override IEnumerator CoExecute(IStage stage)

Parameters

stage IStage

Returns

IEnumerator