Interface IBaseAndAdditionalStats
- Namespace
- Nekoyume.Model.Stat
- Assembly
- Lib9c.dll
public interface IBaseAndAdditionalStats
Properties
AdditionalATK
long AdditionalATK { get; }
Property Value
- long
AdditionalArmorPenetration
long AdditionalArmorPenetration { get; }
Property Value
- long
AdditionalCDMG
long AdditionalCDMG { get; }
Property Value
- long
AdditionalCRI
long AdditionalCRI { get; }
Property Value
- long
AdditionalDEF
long AdditionalDEF { get; }
Property Value
- long
AdditionalDRR
long AdditionalDRR { get; }
Property Value
- long
AdditionalDRV
long AdditionalDRV { get; }
Property Value
- long
AdditionalHIT
long AdditionalHIT { get; }
Property Value
- long
AdditionalHP
long AdditionalHP { get; }
Property Value
- long
AdditionalSPD
long AdditionalSPD { get; }
Property Value
- long
AdditionalThorn
long AdditionalThorn { get; }
Property Value
- long
BaseATK
Property Value
- long
BaseArmorPenetration
long BaseArmorPenetration { get; }
Property Value
- long
BaseCDMG
Property Value
- long
BaseCRI
Property Value
- long
BaseDEF
Property Value
- long
BaseDRR
Property Value
- long
BaseDRV
Property Value
- long
BaseHIT
Property Value
- long
BaseHP
Property Value
- long
BaseSPD
Property Value
- long
BaseThorn
Property Value
- long
Methods
GetAdditionalStats(bool)
IEnumerable<(StatType statType, long additionalValue)> GetAdditionalStats(bool ignoreZero = false)
Parameters
ignoreZero
bool
Returns
- IEnumerable<(StatType statType, long baseValue)>
GetBaseAndAdditionalStats(bool)
IEnumerable<(StatType statType, long baseValue, long additionalValue)> GetBaseAndAdditionalStats(bool ignoreZero = false)
Parameters
ignoreZero
bool
Returns
- IEnumerable<(StatType statType, long baseValue, long additionalValue)>
GetBaseStats(bool)
IEnumerable<(StatType statType, long baseValue)> GetBaseStats(bool ignoreZero = false)
Parameters
ignoreZero
bool
Returns
- IEnumerable<(StatType statType, long baseValue)>