Class ItemSlotState
- Namespace
- Nekoyume.Model.State
- Assembly
- Lib9c.dll
public class ItemSlotState : IState
- Inheritance
-
ItemSlotState
- Implements
-
- Inherited Members
-
Constructors
ItemSlotState(List)
public ItemSlotState(List serialized)
Parameters
serialized
List
ItemSlotState(BattleType)
public ItemSlotState(BattleType battleType)
Parameters
battleType
BattleType
Properties
BattleType
public BattleType BattleType { get; }
Property Value
- BattleType
Costumes
public List<Guid> Costumes { get; }
Property Value
- List<Guid>
Equipments
public List<Guid> Equipments { get; }
Property Value
- List<Guid>
Methods
DeriveAddress(Address, BattleType)
public static Address DeriveAddress(Address avatarAddress, BattleType battleType)
Parameters
avatarAddress
Address
battleType
BattleType
Returns
- Address
Serialize()
public IValue Serialize()
Returns
- IValue
UpdateCostumes(List<Guid>)
public void UpdateCostumes(List<Guid> costumes)
Parameters
costumes
List<Guid>
UpdateEquipment(List<Guid>)
public void UpdateEquipment(List<Guid> equipments)
Parameters
equipments
List<Guid>