Table of Contents

Class RaiderState

Namespace
Nekoyume.Model.State
Assembly
Lib9c.dll
[Serializable]
public class RaiderState : IState
Inheritance
RaiderState
Implements
Inherited Members

Constructors

RaiderState()

public RaiderState()

RaiderState(List)

public RaiderState(List rawState)

Parameters

rawState List

Fields

AvatarAddress

public Address AvatarAddress

Field Value

Address

AvatarName

public string AvatarName

Field Value

string

ClaimedBlockIndex

public long ClaimedBlockIndex

Field Value

long

Cp

public int Cp

Field Value

int

HighScore

public long HighScore

Field Value

long

IconId

public int IconId

Field Value

int

LatestBossLevel

public int LatestBossLevel

Field Value

int

LatestRewardRank

public int LatestRewardRank

Field Value

int

Level

public int Level

Field Value

int

PurchaseCount

public int PurchaseCount

Field Value

int

RefillBlockIndex

public long RefillBlockIndex

Field Value

long

RemainChallengeCount

public int RemainChallengeCount

Field Value

int

TotalChallengeCount

public int TotalChallengeCount

Field Value

int

TotalScore

public long TotalScore

Field Value

long

UpdatedBlockIndex

public long UpdatedBlockIndex

Field Value

long

Methods

Serialize()

public IValue Serialize()

Returns

IValue

Update(AvatarState, int, long, bool, long)

public void Update(AvatarState avatarState, int cp, long score, bool payNcg, long blockIndex)

Parameters

avatarState AvatarState
cp int
score long
payNcg bool
blockIndex long