Class RaiderState
- Namespace
- Nekoyume.Model.State
- Assembly
- Lib9c.dll
[Serializable]
public class RaiderState : IState
- Inheritance
-
RaiderState
- Implements
-
- Inherited Members
-
Constructors
RaiderState()
RaiderState(List)
public RaiderState(List rawState)
Parameters
rawState
List
Fields
AvatarAddress
public Address AvatarAddress
Field Value
- Address
AvatarName
Field Value
- string
ClaimedBlockIndex
public long ClaimedBlockIndex
Field Value
- long
Cp
Field Value
- int
HighScore
Field Value
- long
IconId
Field Value
- int
LatestBossLevel
public int LatestBossLevel
Field Value
- int
LatestRewardRank
public int LatestRewardRank
Field Value
- int
Level
Field Value
- int
PurchaseCount
Field Value
- int
RefillBlockIndex
public long RefillBlockIndex
Field Value
- long
RemainChallengeCount
public int RemainChallengeCount
Field Value
- int
TotalChallengeCount
public int TotalChallengeCount
Field Value
- int
TotalScore
Field Value
- long
UpdatedBlockIndex
public long UpdatedBlockIndex
Field Value
- long
Methods
Serialize()
public IValue Serialize()
Returns
- IValue
Update(AvatarState, int, long, bool, long)
public void Update(AvatarState avatarState, int cp, long score, bool payNcg, long blockIndex)
Parameters
avatarState
AvatarState
cp
int
score
long
payNcg
bool
blockIndex
long