Table of Contents

Class AdventureBossFloorSheet.Row

Namespace
Nekoyume.TableData.AdventureBoss
Assembly
Lib9c.dll
[Serializable]
public class AdventureBossFloorSheet.Row : SheetRow<int>
Inheritance
AdventureBossFloorSheet.Row
Inherited Members

Properties

AdventureBossId

public int AdventureBossId { get; }

Property Value

int

BGM

public string BGM { get; }

Property Value

string

Background

public string Background { get; }

Property Value

string

EnemyInitialStatModifiers

public List<StatModifier> EnemyInitialStatModifiers { get; }

Property Value

List<StatModifier>

Floor

public int Floor { get; }

Property Value

int

Id

public int Id { get; }

Property Value

int

Key

public override int Key { get; }

Property Value

int

MaxDropItem

public int MaxDropItem { get; }

Property Value

int

MinDropItem

public int MinDropItem { get; }

Property Value

int

Rewards

public List<AdventureBossFloorSheet.RewardData> Rewards { get; }

Property Value

List<AdventureBossFloorSheet.RewardData>

StageBuffSkillId

public int StageBuffSkillId { get; }

Property Value

int

TurnLimit

public int TurnLimit { get; }

Property Value

int

Methods

Set(IReadOnlyList<string>)

public override void Set(IReadOnlyList<string> fields)

Parameters

fields IReadOnlyList<string>