Table of Contents

Class EnemyPlayer

Namespace
Nekoyume.Model
Assembly
Lib9c.dll
[Serializable]
public class EnemyPlayer : Player, ICloneable
Inheritance
EnemyPlayer
Implements
Inherited Members

Constructors

EnemyPlayer(EnemyPlayerDigest, CharacterSheet, CharacterLevelSheet, EquipmentItemSetEffectSheet)

public EnemyPlayer(EnemyPlayerDigest enemyPlayerDigest, CharacterSheet characterSheet, CharacterLevelSheet levelSheet, EquipmentItemSetEffectSheet equipmentItemSetEffectSheet)

Parameters

enemyPlayerDigest EnemyPlayerDigest
characterSheet CharacterSheet
levelSheet CharacterLevelSheet
equipmentItemSetEffectSheet EquipmentItemSetEffectSheet

EnemyPlayer(ArenaPlayerDigest, ArenaSimulatorSheetsV1)

public EnemyPlayer(ArenaPlayerDigest arenaPlayerDigest, ArenaSimulatorSheetsV1 simulatorSheets)

Parameters

arenaPlayerDigest ArenaPlayerDigest
simulatorSheets ArenaSimulatorSheetsV1

EnemyPlayer(AvatarState, Simulator)

public EnemyPlayer(AvatarState avatarState, Simulator simulator)

Parameters

avatarState AvatarState
simulator Simulator

EnemyPlayer(AvatarState, CharacterSheet, CharacterLevelSheet, EquipmentItemSetEffectSheet)

public EnemyPlayer(AvatarState avatarState, CharacterSheet characterSheet, CharacterLevelSheet characterLevelSheet, EquipmentItemSetEffectSheet equipmentItemSetEffectSheet)

Parameters

avatarState AvatarState
characterSheet CharacterSheet
characterLevelSheet CharacterLevelSheet
equipmentItemSetEffectSheet EquipmentItemSetEffectSheet

EnemyPlayer(AvatarState, SimulatorSheetsV1)

public EnemyPlayer(AvatarState avatarState, SimulatorSheetsV1 simulatorSheets)

Parameters

avatarState AvatarState
simulatorSheets SimulatorSheetsV1

EnemyPlayer(int, CharacterSheet, CharacterLevelSheet, EquipmentItemSetEffectSheet)

public EnemyPlayer(int level, CharacterSheet characterSheet, CharacterLevelSheet characterLevelSheet, EquipmentItemSetEffectSheet equipmentItemSetEffectSheet)

Parameters

level int
characterSheet CharacterSheet
characterLevelSheet CharacterLevelSheet
equipmentItemSetEffectSheet EquipmentItemSetEffectSheet

Fields

NameWithHash

public readonly string NameWithHash

Field Value

string

Methods

Clone()

Creates a new object that is a copy of the current instance.

public override object Clone()

Returns

object

A new object that is a copy of this instance.

OnDead()

protected override void OnDead()

Spawn()

public override void Spawn()

SpawnV1()

[Obsolete("Use Spawn")]
public override void SpawnV1()

SpawnV2()

[Obsolete("Use Spawn")]
public override void SpawnV2()