Class HealSkill
[Serializable]
public class HealSkill : Skill, IState, ISkill
- Inheritance
-
HealSkill
- Implements
- Inherited Members
Constructors
HealSkill(Row, long, int, int, StatType)
public HealSkill(SkillSheet.Row skillRow, long power, int chance, int statPowerRatio, StatType referencedStatType)
Parameters
Methods
ProcessHeal(CharacterBase, int, bool)
protected IEnumerable<Skill.SkillInfo> ProcessHeal(CharacterBase caster, int simulatorWaveTurn, bool copyCharacter)
Parameters
caster
CharacterBasesimulatorWaveTurn
intcopyCharacter
bool
Returns
Use(CharacterBase, int, IEnumerable<Buff>, bool)
public override Skill Use(CharacterBase caster, int simulatorWaveTurn, IEnumerable<Buff> buffs, bool copyCharacter)
Parameters
caster
CharacterBasesimulatorWaveTurn
intbuffs
IEnumerable<Buff>copyCharacter
bool