Table of Contents

Class HealSkill

Namespace
Nekoyume.Model.Skill
Assembly
Lib9c.dll
[Serializable]
public class HealSkill : Skill, IState, ISkill
Inheritance
HealSkill
Implements
Inherited Members

Constructors

HealSkill(Row, long, int, int, StatType)

public HealSkill(SkillSheet.Row skillRow, long power, int chance, int statPowerRatio, StatType referencedStatType)

Parameters

skillRow SkillSheet.Row
power long
chance int
statPowerRatio int
referencedStatType StatType

Methods

ProcessHeal(CharacterBase, int, bool)

protected IEnumerable<Skill.SkillInfo> ProcessHeal(CharacterBase caster, int simulatorWaveTurn, bool copyCharacter)

Parameters

caster CharacterBase
simulatorWaveTurn int
copyCharacter bool

Returns

IEnumerable<Skill.SkillInfo>

Use(CharacterBase, int, IEnumerable<Buff>, bool)

public override Skill Use(CharacterBase caster, int simulatorWaveTurn, IEnumerable<Buff> buffs, bool copyCharacter)

Parameters

caster CharacterBase
simulatorWaveTurn int
buffs IEnumerable<Buff>
copyCharacter bool

Returns

Skill