Table of Contents

Class Vampiric

Namespace
Nekoyume.Model.Buff
Assembly
Lib9c.dll
[Serializable]
public class Vampiric : ActionBuff, ICloneable
Inheritance
Vampiric
Implements
Inherited Members

Constructors

Vampiric(Vampiric)

protected Vampiric(Vampiric value)

Parameters

value Vampiric

Vampiric(SkillCustomField, Row)

public Vampiric(SkillCustomField customField, ActionBuffSheet.Row row)

Parameters

customField SkillCustomField
row ActionBuffSheet.Row

Vampiric(Row, long)

public Vampiric(ActionBuffSheet.Row row, long basisPoint)

Parameters

row ActionBuffSheet.Row
basisPoint long

Properties

BasisPoint

public long BasisPoint { get; }

Property Value

long

Methods

Clone()

Creates a new object that is a copy of the current instance.

public override object Clone()

Returns

object

A new object that is a copy of this instance.

GiveEffect(CharacterBase, SkillInfo, int, bool)

public Skill GiveEffect(CharacterBase affectedCharacter, Skill.SkillInfo skillInfo, int simulatorWaveTurn, bool copyCharacter = true)

Parameters

affectedCharacter CharacterBase
skillInfo Skill.SkillInfo
simulatorWaveTurn int
copyCharacter bool

Returns

Skill

GiveEffectForArena(ArenaCharacter, ArenaSkillInfo, int)

public ArenaSkill GiveEffectForArena(ArenaCharacter affectedCharacter, ArenaSkill.ArenaSkillInfo skillInfo, int simulatorWaveTurn)

Parameters

affectedCharacter ArenaCharacter
skillInfo ArenaSkill.ArenaSkillInfo
simulatorWaveTurn int

Returns

ArenaSkill